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AI Insights · Timothy · July 2025

Top Sandbox Games in South America: Q2 2025 Performance Overview

Explore the Q2 2025 performance of top sandbox games on a unified platform in South America, with insights on downloads, revenue, and active users.

Top Sandbox Games in South America: Q2 2025 Performance Overview

In the second quarter of 2025, the top sandbox games on a unified platform in South America displayed varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at their trends based on data from Sensor Tower.

Roblox saw its weekly revenue fluctuate, starting at roughly $756K and closing at about $730K by the end of June. Downloads experienced a significant upward trend, peaking at over 1.26M in the last week of June. Active users showed consistent growth, reaching approximately 47.7M by the quarter's end.

Minecraft: Dream it, Build it! maintained stable revenue, beginning at $209K and ending the quarter at $235K. Downloads increased steadily, with numbers rising from around 193K to 228K. However, active user numbers showed a slight decline, closing at about 1.4M.

Blockman GO displayed a relatively stable revenue pattern, with figures slightly above $7K throughout the quarter. Downloads fluctuated, peaking at 95K at the start and settling at 41K by the end. Active user numbers saw a decline, dropping to approximately 204K.

Terraria experienced modest revenue growth, ending at $5.6K. Downloads remained low, with minor fluctuations, finishing at around 1.1K. Active users also saw a decline, closing at just under 5.9K.

Melon: Sandbox demonstrated steady revenue, ending the quarter at $2.5K. Downloads varied, reaching a high of 77K mid-quarter. Active users showed a decline but remained substantial, ending at approximately 886K.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025